class_name TankBody3D extends VehicleBody3D

@export var engine_power = 200
@export var brake_power = 10
@export var brake_power_idle = 1



# Called when the node enters the scene tree for the first time.
func _ready():
	pass # Replace with function body.

# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
	pass
